Tyrannosaurus Rex Breakdown - Axis Animation

I am very glad to show you this creature I made for Axis Animation a year ago. This Tyrannosaurus Rex was done for a pitch project that didn't make it to production. I was authorised to publish it along with some breakdown.

A great thanks to Ewan and people at Axis Animation for the trust they placed in me !

Tyrannosaurus Rex, done for Axis Animation.

Tyrannosaurus Rex, done for Axis Animation.

Tyrannosaurus Rex Breakdown video I made to show this creature.

Primary stage of development of the T-Rex. I modeled the bones for muscle simulations and to check the anatomy of my creature.

Primary stage of development of the T-Rex. I modeled the bones for muscle simulations and to check the anatomy of my creature.

Low def model for rigging on the left. High def model for muscle and skin deformation on the right.

Low def model for rigging on the left. High def model for muscle and skin deformation on the right.

Final topology and UVs for both the skeleton and the skin models.

Final topology and UVs for both the skeleton and the skin models.

Sculpting of the displacement was done using the amazing maps from https://texturing.xyz/ . 
Displacement was done between Mari and ZBrush. 
A huge thanks to Jeremy Celeste for his trust and help.

Sculpting of the displacement was done using the amazing maps from https://texturing.xyz/ .
Displacement was done between Mari and ZBrush.
A huge thanks to Jeremy Celeste for his trust and help.

Displacement checking in Maya

Displacement checking in Maya

Displacement checking on feet close up.

Displacement checking on feet close up.

Displacement checking on face close up. Merging Mari and ZBrush displacement in the shader.

Displacement checking on face close up. Merging Mari and ZBrush displacement in the shader.

Primary stage of the development of Albedo. Generated with procedural and manual techniques. If you want to find out more from my Workflow, feel free to follow my former step by step tutorial : https://www.artstation.com/artwork/0WLJY

Primary stage of the development of Albedo. Generated with procedural and manual techniques. If you want to find out more from my Workflow, feel free to follow my former step by step tutorial : https://www.artstation.com/artwork/0WLJY

Maps checking in Mari's viewport. Albedo done manually, specular weight, specular roughness and isolated specularity.

Maps checking in Mari's viewport. Albedo done manually, specular weight, specular roughness and isolated specularity.

Render made to develop the look dev in exterior environment. A great thanks to 
Jørgen Herland for sending me his HDRi. You can buy them from here : 
https://gumroad.com/l/OvNoe

Render made to develop the look dev in exterior environment. A great thanks to
Jørgen Herland for sending me his HDRi. You can buy them from here :
https://gumroad.com/l/OvNoe

Render made to develop the look dev in exterior environment. A great thanks to 
Jørgen Herland for sending me his HDRi. You can buy them from here : 
https://gumroad.com/l/OvNoe

Render made to develop the look dev in exterior environment. A great thanks to
Jørgen Herland for sending me his HDRi. You can buy them from here :
https://gumroad.com/l/OvNoe

Mood and lighting development in Maya using Arnold.

Mood and lighting development in Maya using Arnold.

Final lighting and look dev. Thanks Jeremy Celeste for the great tips on that !

Final lighting and look dev. Thanks Jeremy Celeste for the great tips on that !

Albedo

Albedo

Multichannel displacement. Mid value offset at 0. Red channel corresponds to the ZBrush displacement, Green channel corresponds to the Displacement of TexturingXYZ files ; Blue channel corresponds to the Bump of TexturingXYZ files.

Multichannel displacement. Mid value offset at 0. Red channel corresponds to the ZBrush displacement, Green channel corresponds to the Displacement of TexturingXYZ files ; Blue channel corresponds to the Bump of TexturingXYZ files.

Specular map.

Specular map.

Specular roughness map.

Specular roughness map.

Thanks again to Ewan and Axis Animation for all the amazing projects we worked on together...
Looking forward to the next ones!

Thanks again to Ewan and Axis Animation for all the amazing projects we worked on together...
Looking forward to the next ones!