Mari 4.5 marketing campaign

Hi everyone,

I am really happy to share this you this fully procedural texturing I did for Mari 4.5 promotional campaign. The work was done using Mari's new implementation of Materials, along with Arnold Surface Standard shader. You'll find more information on Foundry's website:
https://imagine.foundry.com/materials-system-mari

Look dev was done with Maya and Arnold. Mari 4.5 Integrate the new Arnold Surface Standard Shader.

Look dev was done with Maya and Arnold. Mari 4.5 Integrate the new Arnold Surface Standard Shader.

All materials were made within the nodegraph, using a fully procedural approach.

All materials were made within the nodegraph, using a fully procedural approach.

Arnold Surface Material is now available within Mari.

Arnold Surface Material is now available within Mari.

Mari 4.5 allows to expose the desire settings from a created material. Helps you to save time without having to dive in too many nodes.

Mari 4.5 allows to expose the desire settings from a created material. Helps you to save time without having to dive in too many nodes.