Facebook AI - Galgo

Canine study, Galgo
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The first animal I created for Facebook AI. This initial quadruped has established strong foundations for all of the following species.
In order to create a complete Zoo of digital assets, the work needed to keep a close eye on biological correspondences and consistency of creative workflow over the whole library. In order to reduce artistic bias, I modeled the skeleton and aligned it on photos, while using it to define the anatomy and realistic joint's position.
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Huge thanks to my buddies Benoit Gielly and Mathias Royrvik for all their support and advice with the creation of Rig!
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FAIR's (Facebook AI) project team members:
Natalia Neverova (Lead, Research Scientist)
Andrea Vevaldi (Research Scientist)
Patrick Labatut (Software Engineering Manager)
Ignacio Rocco (Postdoctoral Researcher)

Facebook AI - Galgo 
Dark scene

Facebook AI - Galgo
Dark scene

Facebook AI - Galgo 
Bright scene

Facebook AI - Galgo
Bright scene

Galgo skin sculpt

Galgo skin sculpt

Galgo skeleton. This pass was the first to be modeled to reduce Artistic Bias

Galgo skeleton. This pass was the first to be modeled to reduce Artistic Bias

The skull defined a lot of the facial anatomy

The skull defined a lot of the facial anatomy

Maya tech pass with Topology and UVs for the normal map, project based Bind pose, Joints aligned to skeleton... and more.

Maya tech pass with Topology and UVs for the normal map, project based Bind pose, Joints aligned to skeleton... and more.

Galgo set of poses

Galgo set of poses

FAIR's (Facebook AI) project team members:
Natalia Neverova (Lead, Research Scientist)
Andrea Vevaldi (Research Scientist)
Patrick Labatut (Software Engineering Manager)
Ignacio Rocco (Postdoctoral Researcher)

FAIR's (Facebook AI) project team members:
Natalia Neverova (Lead, Research Scientist)
Andrea Vevaldi (Research Scientist)
Patrick Labatut (Software Engineering Manager)
Ignacio Rocco (Postdoctoral Researcher)