Facebook AI - Intro

Hello everyone,
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I am super proud to introduce you to the result of more than a year of work with Facebook Artificial Intelligence!
This project is a simple presentation of an in-depth list of creatures I entirely designed for Facebook AI. Our animals have been modeled in order to provide State-of-the-Art assets with Biological Correspondences, Deformability, Consistency... and much more!
Stay tuned, as a long list of animals will join this Digital Zoo in the coming weeks.
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Huge thanks to my buddies Benoit Gielly and Mathias Royrvik for all their support and advice with the creation of Rig!
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FAIR's (Facebook AI) project team members:
Natalia Neverova (Lead, Research Scientist)
Andrea Vevaldi (Research Scientist)
Patrick Labatut (Software Engineering Manager)
Ignacio Rocco (Postdoctoral Researcher)

Facebook AI - Intro 
Bright Scene

Facebook AI - Intro
Bright Scene

Facebook AI - Intro 
Dark Scene

Facebook AI - Intro
Dark Scene

humain in pose and additional sculpt done for material

humain in pose and additional sculpt done for material

cracks and texture added in ZBrush for look dev

cracks and texture added in ZBrush for look dev

Chair asset, done in ZBrush

Chair asset, done in ZBrush

Lighting and Scene assembly done in Maya

Lighting and Scene assembly done in Maya

Procedural Material done entirely in Maya for reusability.

Procedural Material done entirely in Maya for reusability.